# World built with bzedit32 world class, available at # http://www.sourceforge.net/projects/bzflag world name Castles size 400 # noWalls end options -public "Eternal Winter by jftsang" -j +r -ms 6 -mp 0,10,0,10,0,10 +f l{20} +f gm{10} +f st{5} +f cl{5} +f se{5} +f wg{10} +f us{10} -tk -sl l 50 -sl gm 15 -sl wg 100 # -sl bu 20 -sl R* 10 -sl B* 10 -c -set _tankSpeed 40 # -set _mirror white -set _drawMountains 0 -set _rainType snow -set _wingsJumpCount 12 -set _laserAdRate 5 -set _maxFlagGrabs 2 -set _squishTime 2 -set _squishFactor 8 # -set _burrowSpeedAd 0.2 # -set _burrowDepth -5 -sb -fb end physics name slide slide 0.3 end material name glassy color 1 1 1 0.2 shininess 0 end material name dglassy color 0.4 0.4 0.4 1 shininess 256 end material name GroundMaterial addtexture http://cbg.bzflag.org/images/A-Delusion/seamless/scale_skin.png color 1 1 1 1 end material name snowed addtexture http://cbg.bzflag.org/images/A-Delusion/seamless/scale_skin.png color 1 1 1 1 end material name hsnowed addtexture http://cbg.bzflag.org/images/A-Delusion/seamless/cloud_scan.png color 1 1 1 1 end material name silver color 0.5 0.5 0.5 1 # specular 1 1 1 shininess 1 end material name floors addtexture rogue_tank end mesh vertex 400 400 0 vertex 400 -400 0 vertex -400 -400 0 vertex -400 400 0 face vertices 0 1 2 3 phydrv slide matref snowed noradar endface face vertices 3 2 1 0 phydrv slide matref snowed noradar endface end #mesh sphere name centresphere divisions 20 flatshading position 0 0 60 size 10 10 10 radius 10 matref silver end # Convection system, buggy and laggy and commented out #box #name Convection # position 12 12 0 # rotation 135 # size 5 0.1 10 #end # #box #name Convection # position -12 -12 0 # rotation 135 # size 5 0.1 10 #end # #box #name Convection # position 12 -12 0 # rotation 45 # size 5 0.1 10 #end # #box #name Convection # position -12 12 0 # rotation 45 # size 5 0.1 10 #end # #weapon #name convector # position 12 12 2 # rotation 0 # color 0 # initdelay 0 # delay 0.1 #end # #weapon #name convector # position -12 -12 4 # rotation 180 # color 0 # initdelay 0 # delay 0.1 #end # #weapon #name convector # position -12 12 6 # rotation 90 # color 0 # initdelay 0 # delay 0.1 #end # #weapon #name convector # position 12 -12 8 # rotation 270 # color 0 # initdelay 0 # delay 0.1 #end define tower # World built with bzedit32 world class, available at # http://www.sourceforge.net/projects/bzflag box name convection position 9 9 0 rotation 135 size 2.828 0.1 10 end box name convection position -9 -9 0 rotation 135 size 2.828 0.1 10 end box name convection position 8 -8 0 rotation 45 size 2.828 0.1 10 end box name convection position -8 8 0 rotation 45 size 2.828 0.1 10 end box name Wall position 10 0 0 rotation 0 size 1 11 40 end box name Wall position -10 0 0 rotation 0 size 1 11 40 end box name Wall position 0 10 10 rotation 0 size 11 1 30 end box name Wall position 0 -10 10 rotation 0 size 11 1 30 end meshbox name towerfloor position 0 0 0 rotation 0 size 10 10 0 matref floors end meshbox name Box position -5 5 10 rotation 0 size 5 5 1 matref floors end meshbox name Box position 5 -5 10 rotation 0 size 5 5 1 matref floors end meshbox name Box position 5 5 20 rotation 0 size 5 5 1 matref floors end meshbox name Box position -5 -5 20 rotation 0 size 5 5 1 matref floors end meshbox name Box position -5 5 30 rotation 0 size 5 5 1 matref floors end meshbox name Box position 5 -5 30 rotation 0 size 5 5 1 matref floors end box name CampingWall position 0 10 40 rotation 0 size 10.1 0.1 10 shootthrough matref glassy end box name CampingWall position 0 -10 40 rotation 0 size 10.1 0.1 10 shootthrough matref glassy end meshbox name CampingWall position 10 0 40 rotation 0 size 0.1 10.1 10 shootthrough matref glassy end meshbox name CampingWall position -10 0 40 rotation 0 size 0.1 10.1 10 shootthrough matref glassy end pyramid name Roof position 0 0 50.5 rotation 0 size 10 10 20 matref snowed end box name Rooftile position 0 0 50 rotation 0 size 10 10 0.5 end box name Wall position 5.5 -10 0 rotation 0 size 5.5 1 10 end box name Wall position -5.5 10 0 rotation 0 size 5.5 1 10 end box name Platform position 0 0 40 rotation 0 size 4 4 1 matref floors end box name pole position 0 0 0 rotation 45 size 0.5 0.5 50 end enddef define circle meshpyr name CentrePyramid position 0 0 0 rotation 0 size 10 10 100 end meshpyr name Pyramid position 70 70 0 rotation 0 size 5 5 50 end meshpyr name Pyramid position 0 100 0 rotation 0 size 5 5 50 end meshpyr name Pyramid position -70 70 0 rotation 0 size 5 5 50 end meshpyr name Pyramid position -100 0 0 rotation 0 size 5 5 50 end meshpyr name Pyramid position 0 -100 0 rotation 0 size 5 5 50 end meshpyr name Pyramid position 70 -70 0 rotation 0 size 5 5 50 end meshpyr name Pyramid position 100 0 0 rotation 0 size 5 5 50 end meshpyr name Pyramid position -70 -70 0 rotation 0 size 5 5 50 end meshpyr name Pyramid position 0 200 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position -140 140 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position -200 0 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position -140 -140 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position 0 -200 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position 140 -140 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position 200 0 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position 140 140 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position 85 -185 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position -85 -185 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position -85 185 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position 85 185 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position -185 -85 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position 185 -85 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position 185 85 0 rotation 0 size 5 5 40 end meshpyr name Pyramid position -185 85 0 rotation 0 size 5 5 40 end enddef define steps #obsolete box name High position 50 50 0 rotation 0 size 50 50 30 end box name Mid position 25 25 0 rotation 0 size 75 75 20 end box name Low position 0 0 0 rotation 0 size 100 100 10 end enddef define maze meshbox name Box position 0 39.9 0 rotation 0 size 0.1 40.1 10 matref dglassy end meshbox name Box position 39.9 0 0 rotation 0 size 40.1 0.1 10 matref dglassy end meshbox name Box position 19.9 -40 0 rotation 0 size 60.1 0.1 10 matref dglassy end meshbox name Box position -40 19.9 0 rotation 0 size 0.1 60.1 10 matref dglassy end meshbox name Box position -80 0 0 rotation 0 size 0.1 80.1 10 matref dglassy end meshbox name Box position 0 -80 0 rotation 0 size 80.1 0.1 10 matref dglassy end #meshbox #name cover # position 10 10 10 # size 90 90 0.1 # matref glassy #end enddef group circle shift 0 0 0 scale 0.5 0.5 0.5 matref hsnowed end group circle shift 0 0 0 scale 0.25 0.25 0.25 matref hsnowed end group circle shift 0 0 0 scale 0.6 0.6 0.6 matref hsnowed end group circle shift -200 200 0 matref hsnowed end group circle shift 200 -200 0 matref hsnowed end group circle scale 0.5 0.5 0.5 shift 200 -200 0 matref hsnowed end group circle scale 0.25 0.25 0.25 shift 200 -200 0 matref hsnowed end group circle scale 0.5 0.5 0.5 shift -200 200 0 matref hsnowed end group circle scale 0.25 0.25 0.25 shift -200 200 0 matref hsnowed end group circle scale 0.5 0.5 0.5 shift 300 -300 0 matref hsnowed end group circle scale 0.25 0.25 0.25 shift 300 -300 0 matref hsnowed end group circle scale 0.5 0.5 0.5 shift -300 300 0 matref hsnowed end group circle scale 0.25 0.25 0.25 shift -300 300 0 matref hsnowed end group circle shift -100 100 0 matref hsnowed end group circle shift 100 -100 0 matref hsnowed end group circle scale 0.25 0.25 0.25 shift -100 100 0 matref hsnowed end group circle scale 0.25 0.25 0.25 shift 100 -100 0 matref hsnowed end #group tower # scale 1 1 1 # shift 0 0 0 #end group tower scale 2.5 2.5 1 shift 100 100 0 end group tower scale 2.5 2.5 1 shift -100 -100 0 end group tower spin 90 0 0 100 scale 2.5 2.5 1 shift 100 375 0 end group tower scale 2.5 2.5 1 shift 375 100 0 end group tower spin 90 0 0 100 scale 2.5 2.5 1 shift -100 -375 0 end group tower scale 2.5 2.5 1 shift -375 -100 0 end zone name TowerTop position 100 100 42 size 10 10 1 flag gm end zone name TowerTop position -100 -100 42 size 10 10 1 flag gm end zone name TowerTop position 100 375 42 size 10 10 1 flag gm end zone name TowerTop position 375 100 42 size 10 10 1 flag gm end zone name TowerTop position -100 -375 42 size 10 10 1 flag gm end zone name TowerTop position -375 -100 42 size 10 10 1 flag gm end zone name RedCastle position 300 300 0 rotation 0 size 100 100 1 safety 3 team 1 end zone name BlueCastle position -300 -300 0 rotation 0 size 100 100 1 safety 1 team 3 end zone name RedBase position 320 320 0 rotation 0 size 80 80 1 flag l gm wg us end zone name BlueBase position -320 -320 0 rotation 0 size 80 80 1 flag l gm wg us end zone name RedHide position 260 260 0 rotation 0 size 1 1 1 flag st cl se bu end zone name BlueHide position -260 -260 0 rotation 0 size 1 1 1 flag st cl se bu end base name RedBase position 375 375 0 rotation 0 size 25 25 10 color 1 end group maze shift 300 300 0 end base name BlueBase position -375 -375 0 rotation 0 size 25 25 10 color 3 end group maze spin 180 0 0 100 shift -300 -300 0 end box name Platform position 237.5 100 10 size 112.5 20 0.5 end box name Platform position 100 237.5 10 size 20 112.5 0.5 end box name Platform position -237.5 -100 10 size 112.5 20 0.5 end box name Platform position -100 -237.5 10 size 20 112.5 0.5 end box name Platform position 237.5 100 20 rotation 0 size 112.5 10 0.5 end box name Platform position -237.5 -100 20 rotation 0 size 112.5 10 0.5 end box name Platform position 100 237.5 20 rotation 0 size 10 112.5 0.5 end box name Platform position -100 -237.5 20 rotation 0 size 10 112.5 0.5 end teleporter name RL position 237.5 100 0 rotation 90 size 0.155 112.5 20 border 0 end teleporter name BL position -237.5 -100 0 rotation 270 size 0.155 112.5 20 border 0 end teleporter name BR position -100 -237.5 0 rotation 180 size 0.155 112.5 20 border 0 end teleporter name RR position 100 237.5 0 rotation 0 size 0.155 112.5 20 border 0 end link #!name Link from 0 to 1 end link #!name Link from 2 to 3 end link #!name Link from 4 to 5 end link #!name Link from 6 to 7 end link #!name Link from 1 to 1 end link #!name Link from 3 to 3 end link #!name Link from 5 to 5 end link #!name Link from 7 to 7 end